Sometimes I find time to model a bit. Most of the objects below are created for test scenes in light simulations.
Screenshot | Name & Download |
Describtion |
Bunnyduck
Obj+Tex: BunnyDuck.7z |
Inspired by different pictures showing a bunny or duck (dependent on the point of view) I liked to do the same in 3D.
#Triangles: 528 |
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Material Test Scene
Obj: MaterialScene.7z |
This scene in a Cornell box contains different complex objects to make many effects in materials visible. The image is path traced with 22k rays per pixel where all objects are made of chrome.
#Triangles: 69775 |